OUT OF THE BLUE

by Bozó Attila Bertold

A short adventure game, originally intended as an entry to the recently finished Dungeon Crawler Jam – but the author ran out of time and ended up finishing it up afterwards. I can relate!

As well as having an absolutely gorgeous visual style, the design of the game’s “maze” is great – I really enjoyed figuring out the logic of how this world worked, which is constrained by only being able to make a certain number of steps from your starting point.

[Download for Windows (itch.io)]

Doors

by LightningSplash and RediblesQW.

I think this is by far the most popular game I’ve ever posted here – DOORS has had a staggering 100 millions plays since properly launching on Roblox last month, a number that’s difficult to even think about. DOORS is so polished that at first I assumed it was made by a big studio – I was shocked to discover that it’s made by just two people.

In DOORS, you make your way though an infinite chain of corridors, trying to get as far as you can. Each time you open a door, there’s a chance you’ll encounter one of several ghosts – for example:

  • There’s Rush, who runs past you and kills everything they touch. You just need to stay alert, and hide when you hear them approach.
  • There’s Eyes, who you can tell is close thanks to the distinctive blue light they cast on the walls nearby. You can’t look directly at them, so if they’re in the room, you need to face away and walk backwards.
  • There’s Seek, who spawns in long corridors and triggers a frantic chase sequence, with Temple Run style ducking under obstacles and sprinting around flaming hands.
  • There’s Screech, who hangs out in dark rooms and whispers in your ear before attacking. The only way to fight back is to stare directly at them.

And quite a lot more! This structure of endless rooms with individually named ghosts with behaviours to learn is really clever, and the whole thing is so nicely implemented. I’ve been thinking about this game a lot since I first played it. Highly recommended.

[Play on Roblox (account signup required)]

Sky of Secrets

by BADGRAPHIX.

Explore a giant castle in the sky, and find the treasures hidden within.

My friends and I played this at our last games morning, and we had such a good time! We started out exploring the castle separately, and then came together at the end to combine our knowledge and piece it all together. “How did you get the orange key?” “It’s over here, follow me!”

While it’s not really that complicated, figuring out how it’s all connected was incredibly satisfying – it’s a really nice space to build a mental map of.

This time, we were exploring the handcrafted “Castle Antiquita” starting level, which we completed – but the game also has a mysterious “castle of the day” mode (as well as two more handcrafted castles), which we were all excited to try out soon.

[Play on Roblox (account signup required)]

(via Roblox Underrated Games, thanks!)

Dragondot 3

by NMcCoy.

Gather gold and bring it back to your lair to grow in power! It’s a charming adventure game with fun combat, secrets to find and new abilities to learn.

I discovered this little game on the recently featured section of the Lexaloffle BBS, though it seems like it’s been around for a couple of years. It’s the third game in a series that goes back to the distant days of Java web applets, so the previous iterations are no longer playable.

[Play online (Lexaloffle BBS)]

rng difficulty chart obby

by Legendarykittens44.

This week, I was reminded of this little roblox (experiment? parody? experience!) that I really like. It’s inspired by difficulty chart obbys, an obby subgenre that strictly orders its levels by difficulty to provide you a measure of… uh, how good you are at obbys.

In this one, whether you pass or fail a level is down to sheer luck – starting at 50/50 odds on the first level, and getting worse and worse from there.

[Play on Roblox (account signup required)]