Dread the Rabbit

by Goblin Grotto.

Dread the Rabbit is a cleverly designed and very accessible roguelike. More than that, it’s one of those games that just feels really nice to play, because so much thought has gone into how it looks and sounds and feels to play from moment to moment.

Cohesive, is the word I’d use to describe it.

It’s got more of a casual pace than many games in the genre – runs are long, and they can take a while to ramp up. But once they get going, they get really, really interesting. I had a lot of fun playing this!

[Download for Windows (itch.io)]

(once again, via @itchio‘s twitter account!)

Security Booth

by Kyle Horwood.

You’re the security guard to some sort of horrifying PS1 research facility. Check people’s number plates, Papers Please style, to decide whether or not they’re allowed in.

A playthrough takes about 10 minutes, and I promise nothing is going to jump out and scare you. I definitely said “fuck this!” out loud and tried to leave at about the 8 minute mark, though.

[Download for Windows (itch.io)]

(via itch.io’s twitter account, which has recently gotten really good at highlighting interesting new games on the site!)

paint everything everywhere!

by increpare and pancelor.

Here’s why a lot of people don’t like puzzle games, I think: they demand a perfect answer. The really good ones require you to sit back, stare at the screen for 10 minutes, and then finally make that single deliberate move that makes it all fall into place. Until you finally figure it out, some of these games can feel like you’re going around in circles – is this it? No? What about this? Aghh!

I really like this game because it rewards that process of going around in circles – you control two slidy pieces at the same time, and you’re trying to visit every square in the level. Each level feels like it’s a dozen puzzles super-imposed on-top of each other, and you’re solving bits and pieces of different puzzles each time you move. It feels playful and satisfying in a way that’s very rare for the genre.

[Play Online (puzzlescript.net)]

Micesweeper

by alissa.

Find the cheese while carefully avoiding the mousetraps. A cute and cozy version of minesweeper, from the creator of the previously featured Worryspider in Picnic Panic.

The changes here to the usual minesweeper rules are subtle, but really interesting! You lose the ability to just probe any arbitrary space, but to make up for it, you get more information about what’s on the board thanks to the picross style borders. It leads to some interesting little puzzles that feel very different from the usual minesweeper ones.

It’s a small detail, but I really like how the game allows you to make mistakes – hitting a “mine” isn’t game over – you just lose a life, and then you carry on. No big deal. Sometimes that’s exactly what you want, you know?

[Download for Windows (glorioustrainwrecks.com)]

LEVEL 1 DAY 0 – 70

by 5381.

For the past couple of months, “5381” has been making a new puzzlescript game every day. In this series, the layout and appearance of the level is always the same – it’s one of the first examples in the puzzlescript documentation:

… but the actual rules are different every time. LEVEL 1 DAY 0 starts out with the standard Sokoban rules:

… but then in the next game, the rules change! Like maybe the walls move instead of the player?

… in the next, maybe something mysterious is happening, and the puzzle becomes figuring out the logic behind how it all works.

… and maybe in the next, it’s less about creating a puzzle and more about just surprising the player with something completely unexpected.

There are 70 in total in the series, and while the quality does bounce around a bit from game to game, the sheer creativity and variety on show here never stops being impressive. A really great example of what good constraints can inspire.

[Play on Itch.io]

Tongue-Tied

by Nathan Powless-Lynes.

Tongue-Tied is a game about licking a frozen metal pole, and then trying to free yourself. Oh my god. That is a solid game jam idea right there.

Honestly, I’m not sure how you could improve this – it’s kind of a perfect videogame. It’s short, it’s got a lot of great moments along the way, and it’s got a fantastic punchline. Highly recommended.

[Download for Windows (itch.io)]