by BigTrashGames.

“You wanna do something?”
“Do something? Like what?”
“Go-karts.”
[Download for Windows (itch.io)]
(via FreeGamePlanet, thanks!)
by BigTrashGames.
“You wanna do something?”
“Do something? Like what?”
“Go-karts.”
[Download for Windows (itch.io)]
(via FreeGamePlanet, thanks!)
by SirMilkman and Skookaboi.
A fun platformer made for Ludum Dare 51’s “Every 10 seconds” theme. Platforms appear and disappear on a timer. Excellent execution of a very solid jam concept!
(via alphabetgamer.com, thanks!)
by Aidenthall and Kri.
Task: Find more meat
[Download for Windows (itch.io)]
(via Horror Games Community)
by JUSTCAMH.
In this game, you teleport somewhere new every time your character blinks. This is a game about figuring out the rules of how that works, and using that knowledge to get to the end. It’s really great!
When you figure it all out, you can speedrun the whole thing in minutes, which I really love. (Some people have been calling this sort of thing a “knowledgevania”, or, even better, a “metroidbrainia”! Amazing.)
by Pippin Barr.
Pippin Barr has curated a new virtual exhibition! v r $4.99 showcases a collection of 3D assets available from the Unity Asset Store, each priced at $4.99.
A short adventure game, originally intended as an entry to the recently finished Dungeon Crawler Jam – but the author ran out of time and ended up finishing it up afterwards. I can relate!
As well as having an absolutely gorgeous visual style, the design of the game’s “maze” is great – I really enjoyed figuring out the logic of how this world worked, which is constrained by only being able to make a certain number of steps from your starting point.
by Jon Topielski and mellorine.
Explore a cozy autumn landscape, and make friends with the inhabitants. Created for the just finished Cozy Autumn Game Jam!
by John Saba.
Mushroom Mountain is a stylish little Pico-8 puzzle game with a compelling flood-fill mechanic! The game features two level sets (easy and hard), and I really like how the game handles them – plant safe blue mushrooms on the easy path, or dangerous red ones on the hard path.
by LightningSplash and RediblesQW.
I think this is by far the most popular game I’ve ever posted here – DOORS has had a staggering 100 millions plays since properly launching on Roblox last month, a number that’s difficult to even think about. DOORS is so polished that at first I assumed it was made by a big studio – I was shocked to discover that it’s made by just two people.
In DOORS, you make your way though an infinite chain of corridors, trying to get as far as you can. Each time you open a door, there’s a chance you’ll encounter one of several ghosts – for example:
And quite a lot more! This structure of endless rooms with individually named ghosts with behaviours to learn is really clever, and the whole thing is so nicely implemented. I’ve been thinking about this game a lot since I first played it. Highly recommended.
by Adam Pype and Viktor Kraus.
Whoops! A 50 Metaton Nuclear Warhead is on its way from Moscow to New York. Thankfully, there’s still time to stop it. Press 1 if you’d like to learn more.